Sniper Elite 4 Review

Available Platforms: Playstation 4, Xbox One, PC
Developer: Rebellion Developments
Publisher: Rebellion Developments
What I Played: completed to Platinum

Sometimes a series just keeps chugging along despite your expectations. Usually, it’s because you dislike the series and wish they would stop coming out. In this case, I actually really like the series but it seems so improbable that I would be talking about a fifth Sniper Elite game. Outside of solid gunplay and X-ray kills, the series hasn’t had any real stand out features. The stories are always just enough to get by, the characters are never remarkable, and it always has a tacked on, competitive multiplayer feature that it doesn’t need. If ever there was a proper example of gameplay being more important than plot, this is it.



story, the AI sometimes

gameplay, co-op, level design, sound


I really like Sniper Elite 4 (and the series in general), but it is a tough one to recommend. It’s easy to say “the gameplay is great” but it’s a very specific appeal, especially on the harder difficulties. There is no doubt about it being a quality co-op game though. The entire campaign and separate survival modes are co-op and great fun. If you’ve played the previous games, you generally know how the game plays, but almost every aspect has been improved. The multiplayer is really the only thing holding the game back. Instead of being tense and rewarding, it’s just boring. I’m not sure when developers are going to stop putting multiplayer components into games that don’t need them, but hopefully it will be sooner rather than later.

Erik Briones

The self proclaimed “Mad Trophy Titan”, Erik started Tojo Punch with absolutely no idea what to do with a website or an Author’s Bio area; a trend that continues to this day. He has a fanatical devotion to the Beat ‘Em Up genre, an unrequited love for the Yakuza series, and a deep-seated hatred for “Stop! Or My Mom Will Shoot”.