Available Platforms: Playstation 4 (released in 2015), PC
Developer: The Chinese Room
Publisher: Sony Computer Entertainment
What I Played: completed to Platinum
“Walking simulator” is sometimes used as a term to accurately describe the gameplay of a particular style of adventure game. It is also sometimes used in a derogatory fashion for the purpose of bringing attention to the lack of any traditional gameplay. After seeing a little of it, I assumed I would be in the latter camp with Everybody’s Gone To The Rapture. That’s probably why I took so long to play it. Maybe I would be wrong. The dynamic theme you got for pre-ordering it has been a regular on my XMB. Maybe the game would be just as comfy as the theme and it would fall in with other Walking Simulators I enjoy.
story, slow movement speed
Everybody’s Gone To The Rapture redefines what it means to be a boring game. You move at a snail’s pace even for the genre and the story isn’t interesting enough to justify the ten minute leisure walks between events. It’s all just a bunch of nothing. Even the plot twist, if you can call it that, is nothing. I guess that’s appropriate since that’s what’s left in the world of the game. It’s a shame that the music spends the whole time trying to support an atmosphere that doesn’t exist because that is the one positive aspect about the whole thing.