Available Platforms: Playstation 4 (reviewed), Playstation 3, PC
Developer: Omega Force
Publisher: Square Enix
What I Played: Over forty hours, completed the story, finished majority of side quests
I love Dynasty Warriors. Pulling off a long string of combos, sweeping an enemy officer into the air, then activating a super move that wipes out an entire section of the map is a great feeling that’s unique to the series. Somewhere along the way, Omega Force decided to branch out into making Warriors games based on anime. Dynasty Warriors: Gundam became a series and started a movement that would create more series based on other anime, novels, a whole series of smashing Dynasty and Samurai Warriors together, and now video games. Dragon Quest Heroes and The Title That’s So Japanese It Hurts is the second video game property attempt following Hyrule Warriors on the Wii U. Taking elements from the long running RPG series and integrating it with the standard Warriors formula sounds easy enough, but there have been missteps along the way.
tedious, story, audio, no co-op
gameplay, monsters, title
Dragon Quest Heroes: The World Tree’s Woe and The Blight Below is a fun but very tedious game. The game has it’s charms and the core gameplay is solid, but the story and characters actually manage to get in the way and cut down on the fun factor. Meanwhile, you’re listening to the same tunes over and over again with no driving rock edge and wondering why the voice acting is so mediocre. The gameplay is good, most everything else is tedious, and that’s all you really need to know. The menus are tedious, the story is tedious, the humor is tedious, and reading tedious is tedious. But hey, at least Dragon Quest Heroes: The World Tree’s Woe and The Blight Below takes home the award for best title.